For my graduation project at the HKU I collaborated together with my partner Tim Nelemans to make a simple platform game.
I worked on the narrative, concept art, creature models and textures as well as some small asset models on the side.
In this game players must collect objects to restore balance to the world. We choose to use Indonesian and Thai influences for our artstyle and design.
The main focus of this game was to showcase my skills as a concept artist and game artist.
The world of Pohon will be further developed as a personal project by my partner and me.