Mendels Meesterwerk (Mendels Masterpiece) is an Applied Game I worked on in Team Bluebird as a school assignment. Our goal was to make kids stay longer in a museum, we chose the botanical garden to focus on.
I worked on some 2D art, 3D modelling and Sculpting and designed the "Scanning Device" from sketch to final prototype sculpt.
Made by Team Bluebird:
Yasen Atanasov - Programmer
Denise Blaauwkamer - Concept artist, 2D artist, 3D artist
Robin Bosma - Programmer and Designer
Michelle Kusters - Concept artist, 2D Artist, GUI Artist, Designer
Krien Linnenbank - Programmer
Lin Setzekorn - Concept artist, 2D Artist
Nick Witsel - Producer and Designer
With thanks to:
Sophie Ansems - Music
Nola Klop - Voice Meike
Zebracat Productions - Sound Design and Recording